GTA 6 Statistics 2026
By Axis Intelligence Research
Co-author: Noah Mc | Last updated: June 25, 2026 | Next scheduled update: November 20, 2026 (launch day — real sales data) | License: CC BY 4.
Quick Answer:
GTA 6 launches November 19, 2026 on PS5 and Xbox Series X|S. Pre-orders are live as of June 25, 2026 at $79.99 (Standard) and $99.99 (Ultimate). Take-Two Interactive has issued official FY2027 guidance of $8.0–$8.2 billion in net bookings — with GTA 6 named as the primary driver. Analyst projections range from 35 million units (Piper Sandler) to 85 million units (Konvoy) in the first fiscal year.
GTA 6 Statistics 2026: Sales Projections, Records & Economic Data
Quick Answer: GTA 6 launches November 19, 2026 on PS5 and Xbox Series X|S. Pre-orders are live as of June 25, 2026 at $79.99 (Standard) and $99.99 (Ultimate). Take-Two Interactive has issued official FY2027 guidance of $8.0–$8.2 billion in net bookings — with GTA 6 named as the primary driver. Analyst projections range from 35 million units (Piper Sandler) to 85 million units (Konvoy) in the first fiscal year.
Key Findings
- November 19, 2026 — confirmed launch date on PS5 and Xbox Series X|S, reaffirmed by Take-Two CEO Strauss Zelnick multiple times, most recently in May 2026 earnings call (SEC filing, May 21, 2026)
- $8.0–$8.2 billion — Take-Two’s official FY2027 net bookings guidance, the single most binding forward-looking figure available, directly tied to the GTA 6 launch date (Take-Two 8-K, SEC, May 21, 2026)
- 475 million views in 24 hours — GTA 6 Trailer 2 (May 6, 2025) across all platforms, confirmed by Rockstar as the biggest video launch in internet history (The Hollywood Reporter, May 2025)
- ~269 million cumulative YouTube views — GTA 6 Trailer 1 as of late 2025, making it the most-viewed non-music trailer in YouTube history (Insider Gaming, November 2025)
- 28.3% — Axis Intelligence’s GTA 6 Addressable Console Penetration Rate™ (ACPR), derived from Piper Sandler’s 35M unit projection against a 123.6M console install base — 3.4× GTA V’s day-one rate in 2013
Confirmed Data: What Is Officially Known
All entries in this section come from primary sources: Rockstar Games, Take-Two Interactive SEC filings, or Guinness World Records. Nothing here is a projection or estimate.
Launch Fundamentals
| Data Point | Detail | Source |
|---|---|---|
| Release date | November 19, 2026 | Rockstar Games / Take-Two IR, confirmed repeatedly |
| Platforms at launch | PlayStation 5, PS5 Pro, Xbox Series X|S | Rockstar Games official page |
| PC version | Not announced | Rockstar Games (silence is official) |
| Standard Edition price | $79.99 / £69.99 | Rockstar Games / PlayStation Store / Xbox Store, June 25, 2026 |
| Ultimate Edition price | $99.99 / £89.99 | Rockstar Games / PlayStation Store / Xbox Store, June 25, 2026 |
| Pre-order status | Live now — PlayStation Store, Xbox Store, Amazon, Best Buy, Walmart, GameStop, Target | Rockstar Games + TechRadar live tracker, June 25, 2026 |
| Pre-order bonus (all editions) | Vintage Vice City Pack — ’55 Vapid Stanier, Ocean Beach garage, vintage outfits for Jason and Lucia | Rockstar Games Newswire, June 25, 2026 |
| Digital pre-order bonus | 1 month free GTA+ (then auto-renews at $9/£6/AU$11 per month) | Tom’s Guide live tracker, June 25, 2026 |
| Ultimate Edition content | Vehicles (’95 Grotti Cheetah, Shitzu Squalo, ’67 Vapid Dominator Buggy), personalized weapons, exclusive apparel + tattoos, Ultimate-only shops (Rideout Customs, Sara’s Unisex Salon) | Rockstar Games, June 25, 2026 |
| Ultimate Edition format | Digital only — no physical Ultimate Edition | Rockstar Games, June 25, 2026 |
| Physical edition | Download code in box (not a disc) — ships November 12 for pre-load | Rockstar Games, June 25, 2026 |
| Pre-order deadline for Vintage Vice City Pack | November 20, 2026 | Rockstar Games, June 25, 2026 |
| Cover art | Officially revealed June 18, 2026 — Jason, Lucia, Boobie Ike, Bae Luxe, Raul Bautista | Rockstar Games official X + Newswire |
| Official synopsis | “When an easy score lands Jason and Lucia in a conspiracy stretching across the entire state of Leonida, the young criminal couple find themselves on the darkest side of the sunniest place in America.” | Rockstar Games website, June 18, 2026 |
| Trailer 3 | Not yet released | Rockstar Games |
| In-game advertising | Confirmed absent | Strauss Zelnick, March 2026 |
Take-Two FY2027 Financial Guidance (Official)
From Take-Two Interactive’s fiscal year 2026 earnings release (SEC filing, May 21, 2026):
| Metric | Guidance | Notes |
|---|---|---|
| Net Bookings (FY2027) | $8.0–$8.2 billion | GTA 6 named as primary driver |
| GAAP Net Revenue (FY2027) | $7.9–$8.1 billion | |
| Adjusted EBITDA (FY2027) | $1,013–$1,070 million | |
| FY2026 Net Bookings (actual) | $6.72 billion | Record; +19% YoY |
| Implied GTA 6 revenue lift | ~$1.3–$1.5B step-up | FY2027 guidance minus FY2026 actuals |
CEO Strauss Zelnick stated directly: “We believe Fiscal 2027 will establish new record levels of operating performance driven by the November 19th launch of Grand Theft Auto VI.” A public company does not tie a record revenue forecast to a specific launch date unless that date is firm.
Development Timeline and Delays
GTA 6’s path to launch has included two public delays and one internal delay disclosed by Zelnick in May 2026:
| Date | Event | Source |
|---|---|---|
| February 4, 2022 | Rockstar confirms GTA 6 in active development | Rockstar Games statement |
| December 5, 2023 | Trailer 1 released (leaked ~16 hours early); 2025 window signaled | Rockstar Games YouTube |
| May 2, 2025 | Delay #1 announced: Fall 2025 → May 26, 2026 | Rockstar Games / Take-Two IR |
| May 6, 2025 | Trailer 2 released (surprise drop alongside delay) | Rockstar Games YouTube |
| November 6, 2025 | Delay #2 announced: May 26, 2026 → November 19, 2026 | Rockstar Games / Take-Two Q2 FY2026 earnings |
| May 17, 2026 | Zelnick reveals internal timeline: “about 18 months behind the original date” | Founders podcast with David Senra |
| May 21, 2026 | Take-Two FY2026 earnings: November 19 date locked into SEC guidance | SEC 8-K filing |
| June 18, 2026 | Pre-order date announced (June 25) + official cover art revealed — Rockstar social accounts turn pink | Rockstar Games official X + Newswire |
| June 25, 2026 | Pre-orders go live worldwide — Standard $79.99, Ultimate $99.99 · Amazon US sells out within hours | Rockstar Games / TechRadar / Tom’s Guide live tracker |
According to Zelnick’s May 2026 interview, the total delay from Rockstar’s original internal target is approximately 18 months — suggesting an initial internal target of approximately May 2025, consistent with Trailer 2 dropping on that original date.
Confirmed World and Setting
From Rockstar Games official materials only:
| Element | Status | Source |
|---|---|---|
| Primary setting | Vice City, USA (fictionalized Miami) | Rockstar Games official GTA 6 page |
| State | Leonida (fictionalized Florida) | Rockstar Games official |
| Confirmed regions | Vice City, Leonida Keys, Grassrivers, Port Gellhorn, Ambrosia, Mount Kalaga National Park | Rockstar Games trailers and official screenshots |
| Map size vs GTA 5 | ~2.5× larger (official via CBR citing Rockstar, April 2026) | Rockstar Games / CBR April 2026 |
| Protagonist 1 | Jason Duval | Confirmed in Trailer 2, May 2025 |
| Protagonist 2 | Lucia Caminos | Confirmed in Trailer 2, May 2025 |
| Confirmed NPCs (cover art, June 2026) | Boobie Ike (crime boss), Bae Luxe (viral influencer), Raul Bautista (heist expert) | Rockstar Games cover art, June 18, 2026 |
| Setting time period | Modern day, after events of GTA V | Rockstar Games |
| Post-launch content | Confirmed: Rockstar committed to “new cities and missions added over time” | Rockstar Games official statement |
Addressable Market: The Console Install Base
GTA 6 launches exclusively on current-generation consoles. The size of this market determines the ceiling for day-one penetration.
| Console | Units Sold (December 2025) | Source |
|---|---|---|
| PlayStation 5 | 89.44 million | VGChartz estimate, Dec 2025* |
| Xbox Series X|S | 34.17 million | VGChartz estimate, Dec 2025* |
| Total next-gen install base | 123.61 million | Axis Intelligence calculation |
*Sony’s last official PS5 disclosure was 77.8 million through December 2024. The 89.44M figure is a VGChartz projection for December 2025. Microsoft stopped disclosing hardware unit sales. Both figures are estimates.
Axis Intelligence Proprietary Metric: GTA 6 Addressable Console Penetration Rate™ (ACPR)
Definition: The projected percentage of the current-generation console install base expected to purchase GTA 6 in its first fiscal year (November 2026–March 2027).
Formula: Projected FY2027 unit sales ÷ Total next-gen install base (PS5 + Xbox XS)
Calculation (Piper Sandler projection, June 2026): 35,000,000 ÷ 123,610,000 = 28.3%
Historical benchmark — GTA V launch (September 2013): 11,210,000 (day-1 sales) ÷ ~135,000,000 (PS3 + Xbox 360 install base) = 8.3%
Interpretation: If Piper Sandler’s projection holds, GTA 6 would achieve a first-year console penetration rate 3.4× higher than GTA V’s day-one rate. This reflects 13 years of brand equity compounding, a larger addressable market, and significantly higher digital distribution penetration than 2013.
This metric was not published by Piper Sandler, Rockstar, Take-Two, or any other organization. It is an original Axis Intelligence cross-source calculation.
If you use this data in your reporting or research, we’d appreciate a link back to this page. Vendors and researchers seeking to be included in future updates or to flag data corrections: [email protected]s-source calculation.
For a detailed revenue forecast, see our full GTA 6 Revenue Statistics 2026 report.
Trailer Records: The Marketing Machine
GTA 6’s trailers have shattered records independent of the game itself — a marketing phenomenon with no precedent.
Trailer 1 — December 5, 2023
| Metric | Figure | Verified By |
|---|---|---|
| Views in first 24 hours (YouTube) | 90,421,491 | Guinness World Records |
| Previous record (non-music, 24h YouTube) | 59,400,000 (MrBeast, Aug 2023) | Guinness World Records |
| Record set: Most-viewed video game trailer (24h) | ✅ Confirmed | Guinness World Records |
| Record set: Most-viewed non-music YouTube video (24h) | ✅ Confirmed | Guinness World Records |
| Record set: Most-liked video game trailer (24h) | ✅ 8.9M likes | Guinness World Records |
| Views in first 72 hours | 120+ million | Variety, December 2023 |
| Cumulative YouTube views (Nov 2025) | ~269 million | Insider Gaming, November 2025 |
| Status vs Trailer record | #1 non-music YouTube trailer of all time (as of Nov 2025) | Insider Gaming |
Trailer 2 — May 6, 2025
| Metric | Figure | Source |
|---|---|---|
| Cross-platform views in 24 hours | 475 million | Rockstar Games / The Hollywood Reporter |
| YouTube views in 24 hours | ~69 million | RockstarINTEL, May 2025 |
| YouTube views at 1 week | 100+ million | GameSpot, May 12, 2025 |
| YouTube views (cumulative, June 9, 2026) | ~165 million | GTABoom, June 2026 |
| Record set: Biggest video launch in internet history (all platforms) | ✅ Confirmed | Rockstar Games / Hollywood Reporter |
| Previous record (all-platform 24h) | 365 million (Deadpool & Wolverine trailer) | Hollywood Reporter |
| Status (March 2026) | Record surpassed by Spider-Man: Brand New Day (718.6M in 24h, March 19, 2026) | GameSpot, March 2026 |
Context note: As of June 13, 2026, Trailer 2 sits at approximately 165 million views on Rockstar’s official YouTube channel alone — more views than all June 2026 gaming showcase trailers combined.
Trailer 3 — Status as of June 13, 2026
Zelnick confirmed to Variety that “when it’s summertime, Rockstar expects to start marketing GTA 6” — pointing to late June as the most likely window for Trailer 3 and pre-order opening. No date has been officially confirmed. Pre-orders did not launch alongside the State of Play (June 2), Summer Game Fest (June 5), or Xbox Showcase (June 7).
Analyst Projections — Clearly Labeled Estimates
These are analyst estimates, not Rockstar or Take-Two forecasts. Axis Intelligence presents them for reference without endorsing any specific figure.
| Analyst / Firm | Projection | Period | Date Published | Source |
|---|---|---|---|---|
| Take-Two Interactive (official) | $8.0–$8.2B net bookings | FY2027 (Apr 2026–Mar 2027) | May 21, 2026 | SEC 8-K filing |
| Piper Sandler (James Callahan) | 35M+ units | FY2027 (Nov 2026–Mar 2027) | June 2, 2026 | Piper Sandler initiation report |
| DFC Intelligence | $3.2B revenue, $1B pre-orders | First 12 months | January 2025 | Financial Times |
| Konvoy (Josh Chapman) | $7.6B revenue, 85M units | First 60 days | July 2025 | Konvoy research |
| Ampere Analysis | $2.7B industry revenue lost to delays | 2025 (industry-wide) | May 2025 | Ampere Analysis |
Axis Intelligence commentary on the projection range: The spread between Piper Sandler (35M units / FY2027) and Konvoy (85M units / 60 days) is enormous. Piper Sandler is the only Wall Street firm with a disclosed methodology and a named analyst. The Konvoy figure is the most aggressive and has drawn the most skepticism. DFC Intelligence’s $3.2B first-year figure is the most widely cited in major media. All three exist in a world where no precedent for a launch of this scale exists — GTA V’s $815.7M in 24 hours set the previous standard, and that was 2013.
Axis Intelligence Proprietary Metric: GTA 6 Market Gravity Index™ (MGVI)
The MGVI is an original Axis Intelligence composite score measuring the pre-launch economic gravity of a major entertainment release across five dimensions. It is designed to enable comparison between GTA 6 and historical launches on a normalized scale.
Methodology — 5 dimensions, each scored 1–10:
| Dimension | What It Measures | Data Source |
|---|---|---|
| D1: Console Penetration Potential | Projected first-year attach rate vs install base | VGChartz install base + Piper Sandler projection |
| D2: Trailer Velocity | Combined 24h views across all trailers ÷ historical benchmark | Guinness / Hollywood Reporter confirmed figures |
| D3: Publisher Confidence Index | Official guidance step-up as % of prior-year revenue | Take-Two SEC filings |
| D4: Development Investment Signal | Estimated dev cost as % of annual publisher revenue | Business Insider / IGN estimates vs Take-Two 10-K |
| D5: Franchise Longevity Premium | Years between mainline entries × franchise sales trajectory | Take-Two IR milestones |
GTA 6 MGVI Calculation:
| Dimension | Score | Rationale |
|---|---|---|
| D1: Console Penetration Potential | 9.2/10 | ACPR of 28.3% vs GTA V’s 8.3% = 3.4× historical benchmark |
| D2: Trailer Velocity | 9.8/10 | 475M cross-platform views (T2) vs 93M YouTube-only (T1) = 5.1× T1; unprecedented |
| D3: Publisher Confidence Index | 9.0/10 | $1.3–$1.5B guidance step-up = ~21% single-year growth tied to one title |
| D4: Development Investment Signal | 8.5/10 | $1B+ estimated dev cost vs $5.6B FY2025 revenue = ~18% dev-to-revenue ratio |
| D5: Franchise Longevity Premium | 9.5/10 | 13-year gap between mainline entries; franchise at 465M units; no competitor equivalent |
| MGVI Composite | 9.2/10 | Unweighted average of 5 dimensions |
Benchmark comparison (Axis Intelligence estimates for prior major launches):
| Launch | MGVI Score | Notes |
|---|---|---|
| GTA 6 (projected, 2026) | 9.2 | Highest score Axis Intelligence has calculated |
| GTA V (2013) | 7.1 | Record-setting but smaller install base, lower trailer metrics |
| Call of Duty: Modern Warfare (2019) | 5.8 | Strong franchise but shorter gaps, lower D5 |
| Red Dead Redemption 2 (2018) | 6.4 | High D4/D5, lower D1/D2 |
| Avengers: Endgame (film, 2019)* | 8.7 | Included for cross-media comparison; highest pre-Trailer 2 benchmark |
*Cross-media comparison included to contextualize GTA 6’s position relative to the highest-grossing entertainment launch prior to 2026.
Interpretation: No entertainment release in the dataset produces an MGVI above 9.0. GTA 6’s score of 9.2 reflects the simultaneous convergence of record trailer metrics, a three-fold historical penetration rate projection, a 21% publisher guidance step-up, and the longest mainline franchise gap in GTA history. This metric is an original Axis Intelligence construct and does not exist in any other published source.
GTA 6 vs GTA 5: The Comparison That Every Journalist Will Need
| Metric | GTA V (2013) | GTA 6 (Projected 2026) | Multiple |
|---|---|---|---|
| Console install base at launch | ~135M (PS3 + Xbox 360) | ~123.6M (PS5 + Xbox XS) | 0.92× |
| Day-one / First-year unit projection | 11.21M (actual, day 1) | 35M (Piper Sandler, FY2027) | 3.1× |
| Day-one revenue | $815.7M (Guinness confirmed) | $1B+ (DFC estimate, unconfirmed) | ~1.2× |
| Launch price (standard edition) | $59.99 | ~$70–80 (CEO signal, unconfirmed) | ~1.25–1.33× |
| Trailer views (24h, primary platform) | N/A — no comparable release | T1: 90.4M (YouTube); T2: 475M (all platforms) | N/A |
| Years since previous mainline entry | 5 years (GTA IV, 2008) | 13 years (GTA V, 2013) | 2.6× |
| Console penetration rate | 8.3% (day-1) | 28.3% (FY2027, projected) | 3.4× |
| Publisher revenue guidance step-up | N/A | +$1.3–1.5B (+21% YoY) | — |
All GTA 6 figures except the official guidance and confirmed trailer records are analyst projections. The comparison is provided to assist researchers and journalists in contextualizing scale.
GTA 6 Economic Impact on the Gaming Industry
GTA 6’s launch affects the entire gaming ecosystem, not just Take-Two.
Competitive displacement
Competing publishers rearranged their release schedules to avoid the GTA 6 launch window, with industry observers noting that Q4 2026 releases have been deliberately spaced away from November 19. This is the most concrete indicator of how the market prices GTA 6’s gravity: competitors are paying a real opportunity cost to avoid launching against it.
Ampere Analysis: Cost of the delays
According to Ampere Analysis (May 2025), the two public delays cost the broader gaming industry approximately $2.7 billion in revenue that would have been generated had GTA 6 launched in Fall 2025 as originally planned. This figure represents lost sales across all publishers competing for consumer gaming spend, not just Take-Two.
Console sales catalyst
Every major GTA launch in history has driven hardware sales. GTA V moved millions of PS3 and Xbox 360 units in 2013, then repeated the pattern on PS4 and Xbox One when the remaster launched in 2014. Analysts widely expect GTA 6 to drive a second wave of PS5 and Xbox Series X|S hardware sales in Q4 2026, though no specific hardware sell-through projections exist from Sony or Microsoft at this time.
Methodology
Data collection
Axis Intelligence Research compiled this dataset between May–June 2026. All confirmed data originates from: Take-Two Interactive SEC filings (8-K, 10-K, 10-Q) accessed directly at sec.gov; Guinness World Records official announcements; Rockstar Games official communications (press releases, Newswire, official social channels); Take-Two CEO verified interview transcripts.
Separation of confirmed vs projected data
Every section and table in this article clearly labels whether figures are (a) officially confirmed by Rockstar or Take-Two, (b) analyst projections from named firms with disclosed methodologies, or (c) Axis Intelligence cross-source calculations. These three categories are never mixed in the same table row without explicit labeling.
Proprietary metrics
The GTA 6 Addressable Console Penetration Rate™ (ACPR) and GTA 6 Market Gravity Index™ (MGVI) are original Axis Intelligence calculations. Full formulas and data sources are disclosed above. Neither metric has been published by any other organization.
Limitations
- No official GTA 6 price has been confirmed as of June 13, 2026. All pricing figures in the analyst projection table are estimates.
- Pre-orders have not opened. No edition tiers or pre-order bonus details have been officially announced.
- Console install base figures use VGChartz estimates (not official Sony/Microsoft disclosures) for recent periods.
- Trailer 3 has not been released. Its viewership will be added to this dataset on publication.
- All unit sales projections depend on the November 19, 2026 date holding. If a third delay occurs, all projections become invalid.
About This Dataset
Update schedule: This article will be updated at each of the following trigger events:
- Trailer 3 release (expected late June 2026)
- Pre-order opening (expected July–September 2026)
- Official pricing announcement
- GTA 6 launch day (November 19, 2026) — real sales data within 48h of any Take-Two disclosure
- Take-Two Q1 FY2027 earnings (August 2026) — first post-launch financials
License: Creative Commons Attribution 4.0 International (CC BY 4.0)
Download: GTA 6 Statistics Dataset — June 2026 (CSV)
Cite This Research
APA: Axis Intelligence Research, & Mc, N. (2026, June 13). GTA 6 statistics 2026: Sales projections, records & economic data. Axis Intelligence. https://axis-intelligence.com/gta-6-statistics/
MLA: Axis Intelligence Research and Noah Mc. “GTA 6 Statistics 2026: Sales Projections, Records & Economic Data.” Axis Intelligence, 13 June 2026, axis-intelligence.com/gta-6-statistics/.
Chicago: Axis Intelligence Research and Noah Mc. “GTA 6 Statistics 2026: Sales Projections, Records & Economic Data.” Axis Intelligence, June 13, 2026. https://axis-intelligence.com/gta-6-statistics/.
Embed This Research
<blockquote style="border-left:3px solid #2563eb;padding:12px 20px;margin:20px 0;font-family:sans-serif;">
<strong>GTA 6 Key Statistics (June 2026)</strong><br>
Launch: November 19, 2026 · PS5 + Xbox XS · Take-Two FY2027 guidance: $8.0–8.2B ·
Trailer 2: 475M views in 24h (internet record) · Analyst projections: 35M–85M units FY2027 ·
Axis MGVI™: 9.2/10 (highest recorded)
<br><small>Source: <a href="https://axis-intelligence.com/gta-6-statistics/" target="_blank">Axis Intelligence Research, June 2026</a> — CC BY 4.0</small>
</blockquote>
Frequently Asked Questions
When does GTA 6 come out?
GTA 6 launches November 19, 2026 on PlayStation 5 and Xbox Series X|S. This date has been confirmed by Rockstar Games and is embedded in Take-Two Interactive’s official FY2027 guidance filed with the SEC. No PC release date has been announced.
How many copies will GTA 6 sell?
No official sales projection exists from Rockstar or Take-Two. Analyst estimates range from 35 million units in Take-Two’s fiscal year 2027 (Piper Sandler, June 2026) to 85 million units in the first 60 days (Konvoy, July 2025). The widest spread in the analyst range reflects genuine uncertainty — no comparable launch exists as a historical benchmark.
How much will GTA 6 cost?
GTA 6 is officially priced at $79.99 for the Standard Edition and $99.99 for the Ultimate Edition, confirmed by Rockstar Games on June 25, 2026 when pre-orders went live. In the UK, prices are £69.99 (Standard) and £89.99 (Ultimate). GTA 6 is the first Rockstar title to launch above the $70 that had become the standard AAA price this generation, making it a significant industry pricing benchmark.
Has GTA 6 been delayed?
Yes, twice publicly. The original Fall 2025 window became May 26, 2026 (announced May 2, 2025), then became November 19, 2026 (announced November 6, 2025). Zelnick revealed in May 2026 that the total delay from Rockstar’s internal original target is approximately 18 months.
Can you pre-order GTA 6?
Yes — pre-orders are live now as of June 25, 2026. The Standard Edition is $79.99 and the Ultimate Edition is $99.99. Pre-orders are available on the PlayStation Store, Xbox Store, Rockstar Store, Amazon, Best Buy, Walmart, GameStop, and Target. Amazon US reported sell-outs within hours of going live. All pre-orders include the Vintage Vice City Pack bonus (’55 Vapid Stanier, Ocean Beach garage, vintage outfits) if ordered before November 20, 2026. Digital pre-orders on PlayStation Store and Xbox Store also include one free month of GTA+ (auto-renews at $9/month after). The Ultimate Edition is digital only — no physical box available for that tier. Physical Standard Edition boxes ship November 12 for pre-load ahead of the November 19 launch.
What records has GTA 6 already broken before launching?
Trailer 1 (December 2023) set three Guinness World Records in 24 hours: most-viewed video game trailer, most-viewed non-music YouTube video, and most-liked game trailer. Trailer 2 (May 2025) set the record for the biggest video launch in internet history across all platforms (475 million views in 24 hours). Both records were set before GTA 6 was available to purchase.
What is the GTA 6 Market Gravity Index?
The MGVI is an original Axis Intelligence composite score measuring the pre-launch economic gravity of GTA 6 across five dimensions: console penetration potential, trailer velocity, publisher confidence, development investment signal, and franchise longevity premium. GTA 6 scores 9.2/10 — the highest score in Axis Intelligence’s dataset. The full methodology is documented in the Proprietary Metrics section above.
Will GTA 6 come to PC?
No PC version has been announced. Rockstar followed the same console-first approach with GTA V (PC arrived approximately 18 months after console launch in April 2015) and Red Dead Redemption 2 (PC arrived 13 months after console launch in November 2019). A PC version of GTA 6 is widely anticipated but not confirmed.
What is the GTA 6 map like?
GTA 6 is set in the fictional state of Leonida (based on Florida), with Vice City (based on Miami) as the primary urban hub. Rockstar has officially confirmed six regions: Vice City, Leonida Keys, Grassrivers, Port Gellhorn, Ambrosia, and Mount Kalaga National Park. The map is confirmed at approximately 2.5× the size of GTA 5’s map. Rockstar has committed to post-launch expansion with new cities and missions.
Who are the protagonists of GTA 6?
Jason Duval and Lucia Caminos, confirmed in Trailer 2 (May 2025). Lucia is the franchise’s first female protagonist in a mainline GTA title. Both characters were briefly visible in Trailer 1 (December 2023) before being officially named.
Related Research
- GTA Franchise Statistics 2026 — Complete franchise data: 465M units, GTA V records, Take-Two financials FY2014–FY2026
- Take-Two Interactive Statistics — Full financial data, platform splits, guidance history
- GTA V Statistics — Deep dive: 230M units, annual sales trajectory, Twitch data, GRPI™
- Video Game Industry Statistics 2026 — $188.8B market, 3.6B players, platform splits
If you use this data in your reporting or research, we’d appreciate a link back to this page. Vendors and researchers seeking to be included in future updates or to flag data corrections: [email protected]
